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Rule - Chess is the Skill Type Personal Attribute of Ham.

Overview

Rule - Chess is the Conceptual Magic of Ham based on the strategic board game, Chess.[1] It is a passive skill that is activated in a battle. As long as Ham does not lose in the chess game, she does not get any damage.[1]

The opponents become a part of Ham's chess game as soon as a battle is started.[1]

Just like chess, Ham waits for her turn to attack after her opponents attacks.[1]

Rule Creation: Ham can create physical laws to bend others to the boundaries of the rule. When the rules have been set then the victims have no chance of escaping them. Unless the victims abide to the rules, it's hopeless for them.[1]

Nigh Invulnerability: Ham takes no damage as long as she does not lose the Chess Game.[1]

Summoning : Ham is able to summon entities based on the chess pieces.[1] Each chess summon has a unique way of attacking.


Usage

Instance Description
Season 2 Episode 60 Ham's Rule - Chess was automatically activated when she was attacked by Nightmare Oz.[1]

Notes & Trivia

References